As previously mentioned the Dragonboard project is mostly getting documented over at Element14 as it’s about electronic and coding. The source code can be found on github.
I’ve also been using IFTTT to notify a user on their phone that dragons have been detected.
I’ve also been working on the case and cabling.
Finally I’ve an idea to put a knight on top of the case, I’ll either use a cardboard one kindly provided by Rob Ives, or I’ll 3D print one if I have time.
The last part of the project is to finish everything up and create a video of it in action.
My workshop is often a complete mess. I put tools down and get called away, I buy a load of scrap or bits and pieces for projects and then pile them up in the corners, on the floor and, too
For the Dragon Detector project I’ve been looking at my pre-requisites for making the project work. Internet connectivity Webcam Python OpenCV GPIO I’ve managed to get all of these installed and working. As the articles are quite technical and software
Traditional Oak & Timber Co (or Tradoak) is a family run business started by Neil Peskett in 1992. Today’s interview is with Russell Peskett who joined his Dad in 2008 and now does most of the day-to-day work and managerial
Gnomes Last weekend was the Gnome Street Gnome workshop. The setup of the Pi took some time but we eventually got going and had some success with the sensors and audio output controlled by Node-Red. There was some great feedback
For the gnomes workshop at the weekend I wanted to create a dancing gnomes display using one of the motors. The stepper motor was smallest so fitted the requirement the best. I found an example of a planetary gear arrangement
In preparation for the Raspberry Pi workshop at the end of the month I’ve been experimenting with the Raspberry Pi and simple hardware. So far I’ve had success with: LED Micro switch Tilt switch Servo Motor via H-Bridge I’ve also
I’ve been invited to a play workshop in Leeds at the end of the month and that in turn has got me thinking about animatronics. Basically we plan to make some gnomes and make them move. Two key factors here
Next Page »